Giant-sized, but identically acting Boos that primarily appear as obstacles in cramped parts of Shriek Mansion. This also causes them to lose any vibe abilities.Ĥ7: " A giant Boo. Koopa Troopas that have been evicted from their shells. Giant-sized Bullet Bills that, in spite of their size, can be attacked like the normal ones. who swoop back-and-forth riding a winged pair of indestructible blocks, occasionally throwing a hammer to either side.Ħ1: " It's huge! But you can pick it up with the X Button!" More details about each strategy are listed below:Ģ4: " An annoying foe who throws hammers from a platform." Perry can form into several different objects to aid Peach's travels as well, from a boat to a submarine, from a cable car to a laser weapon. Perry is also able to eat most basic enemies to achieve the same result by picking them up while they are upside down and stunned, then pressing "Down" on the Control Pad to swallow them. To refill the Vibe Gauge, Peach is able to collect blue gems that are scattered around each stage. The process stops when she either reaches her maximum HP, depletes the Vibe Gauge, or is attacked by an enemy. Peach becomes calm, restoring HP while depleting the Vibe Gauge. Her tears can also make water wheels go around, opening hidden parts of stages, and can freeze onto cold surfaces to make them slippery and make it easier to get under tight spaces. Peach becomes very sad and begins to cry, causing her to run faster and make plants grow for her to climb. This vibe effect also plays music in an angry tone. When she jumps, the resulting stomp as she comes back down can shake the ground, stunning most enemies nearby and setting off big switches. The fire lights up the area around her, as well as having the ability to light lamps and fuel hot air balloons. This vibe effect also plays fast music in a happy higher tone. In most cases, the flight lets her reach otherwise inaccessible Toads and areas of stages. When the player releases A, Peach also creates a tornado which dispels air and gets rid of some boundaries. Peach becomes extremely happy and gains the ability to float when the player presses A. The four vibes are as listed on the following chart: The player can touch them to allow Peach to proceed with the related action for each vibe ability. In order to do this, there are four colored Heart Panels on the bottom screen, each representing a certain vibe. Bowser's Villa: Bowser's Castle, the final world, with all types of enemies.ĭuring the course of gameplay, the player is able to help Peach trigger one of four vibe abilities, provided she has an adequate amount of energy in the Vibe Gauge (located on the top left screen of the Nintendo DS, below her main health meter) to do so.Giddy Sky: An aerial, cloudy, sky-themed world, with calm and glad enemies being common.Gleam Glacier: A snow and ice world, with sad and angry enemies being common.Wavy Beach: A beach-themed world, with generic enemies being common.Fury Volcano: A volcano/lava world, with fire and angry enemies being common.Shriek Mansion: A Mansion-themed world, with ghost and sad enemies being common.Hoo's Wood: A forest-themed world, with generic enemies being common.Ladida Plains: A normal grassland world, with generic enemies being common.Vibe Island is the World Map for Super Princess Peach, consisting of eight locations (or worlds): All of these new things are waiting for you to discover in New Super Mario Bros.Gameplay Vibe Island locations In addition, some monsters have spikes on the top of their heads that make it impossible to jump on them. Now you can jump far and run faster to overcome some obstacles at high speed. And of course, the graphics of the game have been upgraded, delivering better quality than the first version. Still, with a lot of new features and gameplay, some changes bring strange breeze for the Mario series. Continuing the success of the legendary Mario game, New Super Mario Bros was born. Players will transform into Mario and go all the grass towards the tower, then overcome obstacles in the tower and comics and fight Bowser Jr to rescue Princess Peach. Mario’s journey also officially starts from that moment. When Mario found out, it was too late, Bowser Jr had escaped into the nearby tower and challenged him to save the princess. Mario decided to come to check on the situation and help each other, but Bowser Jr sneaked behind him and kidnapped Princess Peach. Suddenly a cloud flew over the fort and struck lightning. New Super Mario Bros begins with Mario and Princess Peach walking outside the castle.
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